The code for the rings is on the Ivory Dragon Claw. Proceed forward and turn the pillars to the left and right to match the symbols near the entrance: Eagle—Whale—Snake—Whale. Access the rooms by lifting the lever by the seat. The first of these is the draw bridge next to where we find Daynas. Beware of the Frostbite Spiders that are awaiting you.
Use it to unlock the nearby door, then fight another draugr and a frostbite spider protecting an. This will add three new map markers and three new objectives which will reveal the truth about Gauldur and his three sons. Considering the levers with up and down states 2 states , there are a total of 16 conbinations. Activate the keyhole to open the door. Sigdis will neither teleport to nor create illusions on the platform you are standing on, however he can knock you off the platform with his shout and do heavy damage with his bow as you struggle to your feet. Search the body, and grab the Ancient Edict and the Emerald Dragon Claw from the Pedestal. The quest will complete after defeating the brothers and upon receiving the fused amulet.
You come to a set of stairs and there are carvings on the walls. Levers change the state of one or more doors in that puzzle: for instance, if lever a governs doors number 2 and 3 it will open any one of those doors that are closed, and close any of those two doors that are open. But here it is: Facing door - Snake, Middle - Whale, Facing away from door - Hawk. Open the gate and continue. Make Forbidden Legends your active quest again and leave him through the western door where you will find a boss leveled chest and a with a word for the. Head up the bridge and approach the coffin, which will cause Sigdis to break out and immediately teleport to any one of the three pedestals around the room. The issue was that I started the Forbidden Legend and got the first amulet, then did other stuff and chanced upon Reachwater Rock and went in upto the door puzzle, then a long time afterwards I went back the Forbidden Quest and got the other two amulets.
Exit the cave back to Skyrim. Do not pull the chain. Go north into the cave and through a narrow corridor. Follow the tunnel and take out any Draugr that get in your way. Killing Mikrul also kills any remaining thralls. I'm in Folgunthur where there are 2 levers in the left and 2 in the right that control 4 gates, but in my game it doesn't have solution.
Then open the west room using the switch next to the throne, and mirror the plates from the other room, standing in front of the three switches left to right this means: hawk, whale, snake. Climb back out of the water and up to the central plateau with a deceased and a podium with the , along with the unsettling. I collected the fragments of the shattered amulet and brought them to Gauldur's tomb, where the ghosts of the three brothers ambushed me. Behind each door is a room. The guides for the mages quests are starting tomorrow and under saarthal is one of the first quests of the series so I will link that page below once I have published the guide. Jarl's Quarters, shelves on the northern wall. Expect a tough battle now, against all three brothers.
Reading Lost Legends will then render all three writs of sealing and the Ancient Edict useless. Find the body of Daynas Valen laying near a keyhole. To start the Forbidden Legend quest, head to Dragonsreach in Whiterun, and enter the room of the Court Wizard, Farengar. Go through the iron door, and kill the Frostbite spiders. Your task is to rotate the pillars on the walls to match these symbols in the same order and on the same walls, so place yourself against the southernmost wall facing north. Therefore what matters is what sequence you are following when pulling the levers, not which particular levers end up facing up or down.
Objective: Learn the truth from Daynas Valen. It's not obvious the two are connected. Working counterclockwise, from the symbol closest to the door, the order of the symbols are Snake, Whale, Bird. Not the answer you're looking for? You will go past a keyhole requiring the Ivory Claw. After reading the notes, insert the ivory dragon claw in the keyhole and cross the bridge. Ascend the pillar, either stair works, and pass through the iron door. On the south wall, there are two keyholes Activate the one to the right, and exit the chamber.
Another puzzle door will block your path, and this time you will need the you claimed back in Folgunthur. There is oil on the ground which you can use to your advantage. Several doors will open in front of you, go through them and arrive at yet another puzzle door. Tolfdir will tell you to be careful and will follow you into the next room. Followed all of your advice, learned about consoul commands, and completed the Quest. The full the chain in the main room to open the grate in the floor. The symbol behind the pillar is what the pillar should be.